3dsimed3 exporting obj

broken image

Click on your object into vertices mode.Įven if you don't see it into your main window, number of vertices will be reduced and the quality will be kept.ĭo it for each object of your 3d model and only object by objectģ- Advanced method with polygon cruncher and 3DSimEd, If your model has got a high number of poly/ vertices:ġ- Export your 3D model from zmodeler into.

broken image

3ds format.Ģ- Open your 3ds file into Polygon cruncher. Into the options windows, Keep the textures,exclude UV's, Exclude also edges and corners. Reduce it so that you can see that the quality of your model is similar to the original one (no matter at this stage if the number of poly or vertices are still over the gp4 limits)ģ- Once done, export your model to 3ds forlmat.Ĥ- Import your model into 3DSimed.

broken image

Mts format (Export/ F1CC)Ħ- Import your model into Zmodeler (import/ first select F1 2002.mts and then select your objects) Click on Edit tab and into the menu select Purge /vertices, then Purge/ faces and Purge objectsĥ- Export your model into.

broken image